Damage will break the effect prematurely. Thus, understanding the enemy class is the key to reliably winning duels. Concealment is the best dueling Specialization in the game. The area in which Toxin Scan is especially effective is cleansing CC, including Mezzes and Hard Stuns. It used to be the heavy hitting attack, which was nice when it hit, but it's a big DPS loss when it's interupted. Though a 2-second reduction may sound trivial, the difference in recharge time of Exfiltrate in Debilitator compared with Tactician is significant. The good news is that Operatives have an advantage in this regard with their access to Stealth. Consequently, the following general rules are often advised: “Only break when you’re about to die” and “Never break before you have full resolve (White bar).” Unfortunately, you won’t always have the luxury of “Only breaking when you’re about to die.” Your team may be lacking some much-needed pressure, so sitting through the entirety of every CC you receive because you’re saving your breaker for when you’re focused can cause you to miss out on kills you otherwise may have secured. Madness Sorcerer, previously known as ‘Sadness Sorcerer’, in 5.0, got some good loving from Bioware in the most recent expansion – 6.0 ‘Onslaught’. While Acid Lash does provide concealment with its greatest damage per second (DPS) and may leave you feeling inclined to use it in PvP, let me explain why that’s a bad idea. You can attempt to capture the enemy node using Sleep Dart on the defender and clicking the turret in quick succession. This tactic is particularly effective against ranged classes with abilities requiring a cast. Therefore, you want to get as much damage reduction as possible running via Kolto Probes, Revitalizers, Warzone Adrenal, Shield Probe, and Evasion. In particular, the enemy target who you’ve opened on will usually try to CC you immediately. The game features a brand new style of play to make things a bit more realistic. A lower queue time also reduces your chances of getting a roll bug from accidentally double rolling. You can also change the cooldown style. Smart camera auto-adjusts the camera to the position your character is facing when you move. You need to be careful with your Backstab, Corrosive Dart, and Toxic Haze usage as these also trigger Volatile Substance. I’ll later explain the importance of Focus Target in PvP. Subscribed to SWTOR in the past, but haven't been referred for 90+ days? Marauder / Sentinel Tactical, FQN: itm.​tactical.​sow.​marauder.​grievous_wounds, It has always been inside you. Doing so will extend the duration of your team’s player advantage, improving your chances of winning the match. These situations are where Operative’s off-healing shines via Kolto Probes, and consequently, you should shift your emphasis to support. Debilitator reducing Exfiltrate’s recharge time and Tactician giving you a flat damage increase (roughly 10% in a dummy parse) has resulted in people referring to Debilitator as the defensive set. Reflexive Shield: 56: Passive Additionally, a shorter GCD can also give you initiative over an opponent dictating momentum in your favour. Tactical items can be found at level 75 from Flashpoints, Operations, PvP, Conquest, Dailies and Crafting. Annihilation Marauder / Watchman Sentinel Tactical, FQN: itm.​tactical.​sow.​marauder.​annihilation.​render, "A weakened enemy is a defeated enemy" - Darth Adacia FULLY UPDATED FOR ONSLAUGHT. With the right tactical, your sustained DPS is also pretty high compared to how it was before. Full resolve can last between as little as 10-15 seconds, with the quantity of CC in SWTOR breaking the first white bar you receive can leave you susceptible to being killed once this short period is over. HoT– Healing over Time ability 4. In addition, when you activate Exfiltrate, you dodge or resist all incoming attacks for 1.5 seconds. 2. Exfiltrate – Roll forward 12 meters. It’s important to react quickly and interrupt as soon as possible, reducing the number of healing ticks the enemy target receives. However, by doing so, you’ll risk your Kolto Probes expiring if you were to sit through a CC combination. Does not break stealth. Laceration Executes your Tactical Advantage, lacerating the target for X kinetic damage. Additionally, using your CC break as soon your resolve is full to continue DPSing on a target who has strong DCDs running is mostly pointless. Because Exfiltrate grants immunity (longer than the tooltip suggests), using it immediately before breaking the Static Barrier allows you to resist the following CC. Cleansing Flash Bang is especially useful in Tank/Heal or Heal/3 DPS games when your team’s healer is being CCed by enemy Operatives or Snipers. Master Jutsu perfected this move shortly before the sacking of Coruscant. Master Jutsu perfected this move shortly before the sacking of Coruscant. This effect cannot occur more than once every 10 seconds. Use my referral link to sign up and get a FREE Preferred Friends Bundle and 7 Free Days of Subscription! Does not break stealth. Shadow Operative EliteIncreases your effective stealth level by 2. You can use the period in which you’re waiting to open to back-to-back Sleep Dart your team’s CC target. While this is a fair assessment at first glance, an offensive consideration that is over-looked in PVP is the ability to stick to a target (Uptime). After using an ability with a cooldown, cooldown text will tell you how many seconds there are remaining before the ability becomes available again. A disadvantage Operatives have relative to Sorcerer and Mercenary is that it has no strong spammable heal; beyond maintaining your Kolto Probes and using Infusion whenever available, you should either be CCing or DPSing your team’s next target. Although​ Tactician does increase healing by 5%, the damage you can potentially mitigate via the shorter recharge time on Exfiltrate will far outweigh the extra healing you receive via Tactician. The tactical would become useless if an arena came down to a 1v1 between you and an enemy. However, if you are close to any LOS objects, moving toward them to avoid enemy ranged targets can be beneficial. Pre-emptively using Stimboost when expecting a high amount of damage or a stun-lock will significantly improve your ability to survive. Overall, this is the most versatile utility set-up and one I would recommend for most situations: 1. If you’ve recently placed Volatile Substance on a target but your veiled strike is not yet available, it can be worth delaying your backstab until you can trigger the Volatile Substance with Veiled Strike and subsequently benefit from the Prepared Strike buff. If you receive any weak DOT damage in PvP, you may instinctively want to cleanse them with your evasion. Kolto Infusion has a cast and therefore requires you to stand still. Just make sure to call for back up if things start to go south. Holotraverse – Holotraverse quickly moves you to a friendly or enemy target up to 30 metres away and increases your movement speed by 75% for 3 seconds. Does not break stealth. The only time I can see this tactical potentially be worth taking in PvP is huttball. Cloaking Screen – In general, Cloaking Screen should be used when you’re on low health to leave combat and regenerate to full. This guide covers the basics about rotation, gearing (including tacticals and amplifiers) and abilities. Operation Frames: To help track your teammate’s health and make cleansing easier, I recommend making the following changes to your ops frame: Player Frames: Show information text Enabled. 4. Here is a comprehensive list of all the Tactical Items currently available in 6.0. The next phase of PTS has begun and available on the test server are currently the new Master Mode Dxun Operation, two new armor sets with new set bonuses for each class and a number of class changes result of ongoing balancing and bug fixing by the dev team.. Opening quickly can generate early momentum and dictate positioning in your team’s favour. You can experiment with the different Concealment playstyles: You can fight at the middle to practice maximising your DPS output by sticking on targets and swapping between them when they use a strong DCD. Damage dealt by Veiled Strike causes the target to become susceptible for 45 seconds. Lastly, Infiltrator can be used when your team’s first enemy target decides to sit in spawn and wait out the deserter timer. Concealment’s versatility enables a few different playstyles: 1. Datacrons are objects that can be found on the many worlds of SWTOR. Kolto InfusionExecutes your Tactical Advantage to heal the target immediately for X. You’ll get your first Tactical Item for free when you complete the entire Onslaught storyline. This is particularly effective against Snipers, for example, as you can catch them off-guard without their Entrench, preventing them from reaching the high ground for knockbacks and force them to fight near their Phasewalk. For competitive PvP Tech wizardry amplifiers provide the highest boost to overall DPS of all the potential amplifiers and should be your only choice. Another way to use Infiltrate to your advantage is to stealth only the teammate who is focused first; this will force the enemies to focus on a sub-optimal target. Using both Exfiltrate charges after breaking Net and vanishing may be enough to resist the Net damage completely, preventing the DOT from exposing you, or buy enough time and distance that the enemies can’t reach or aren’t aware of your position, allowing you to re-stealth. Another limitation of this tactical is that the fewer enemies you face, the less benefit you gain. Carnage also excels in target swapping better than any other spec in the game. You can contact me directly via discord at Alim#6852. Mez– CC that breaks on damage taken (Flash Bang) 10. How you open will largely be dictated by whether you expect focus. You should be using this tactical almost always in PvP. Understanding the enemy class’s rotation and personal buffs can also help you predict a high damage ability and consequently resist it. An important aspect to contemplate is that when stunned, your defence chance is 0. Therefore, the Acid Lash tactical is wasted if you need to swap between multiple targets. The haze stuns standard and weak enemies for 6.1 seconds. However, there’s no real downside to HOTing your team, other than exposing yourself to being marked, so it’s worth doing so, particularly in games with predations where either team will typically rush. Written for VULKK.com by Alim. annihilation. Therefore, you can cleanse Mezzes from Snipers and other Operatives. The highest priority heals with a cast you want to be interrupting are as follows: An important thing to note is that all the abilities above (excluding Revivification) are a channel. Additionally, to aid your survivability, Concealment has access to CC in Crippling Slice, Sever Tendon, Debilitate, and Flash Bang. Heal/ 3 DPS games when your healer is CCed – In Heal/3 DPS games, each team will typically focus all their CC on the enemy healer reducing their healing output as much as possible. Collateral StrikeLaceration triggers a Collateral Strike, dealing x additional kinetic damage. Prey on the WeakLaceration deals 10% more damage to targets affected by your acid blade. DPS– Damage Per Second 7. OUT OF STOCK Plano Deep Storage Field Box with Lift-Out Tray - Camo An example scenario where you should pick Debilitator: All DPS Solo Ranked match. Requires and consumes Tactical Advantage.Instant Here is an example of what good User Interface can look like: Focus Target is something you’ll rarely see people use, yet it can significantly improve your effectiveness in PvP. As mentioned prior, the importance of successfully vanishing can be the difference between winning and losing a round. Toxin Scan also works against Marauder’s and Juggernaut’s ravage root utility. If you’re confident you can get off the Volatile and Debilitate before the opponent can respond, feel free to Volatile first. With the healing and damage reduction Kolto Probes provide, ensuring they have 100% uptime can be the difference between winning or losing duels. The tactical would become useless if an arena came down to a 1v1 between you and an enemy. How and when should I Support/off-heal?One easy way to structure your off-healing is to base it around the enemy target’s strong DCDs e.g., you’re focusing on a marauder who uses Undying. Counter MeasuresActivates countermeasures, instantly lowering threat by a moderate amount. Toxin Scan also cleanses Hard Stuns from Operative, Sniper, Mercenary, and Powertech. Breaking offensively to kill a vulnerable opponent or chase an enemy target who otherwise might escape, drop combat, and regenerate is also crucial. However, traveling as far away as possible from the enemy team is not required as it will only extend your time out of the fight. You’ll 2x Exfiltrate out of spawn, Holotraverse to the Enemy CC target, following it with a Sleep Dart, and begin using the opener rotation on your team’s first target. Firstly, I’ve written this guide with the intent of giving players the toolkit to play effectively but more importantly understand the class well enough to make their own decisions and […] Even more so than Sorcs, Mercs are a great Focus Target because they only have one CC breaker and can cleanse Flash Bang. Toxin Scan is an ability rarely used to its full potential that gives Operatives another method of supporting themselves or teammates by cleansing up to 2 negative Tech or Physical effects. Apex predators of the planet Af'El, Defel can bend light around themselves to hunt from the shadows. With Concealment’s best healing ability (Kolto Probe) being a heal over time (HOT) you want to be pre-emptive with your usage of Kolto Probes by applying them early and maintaining them throughout a fight. No downloads, plugins or registration required! Revealing Weakness: Damage dealt by Volatile Substance marks the target with Revealing Weakness, allowing your next Backstab against the target to be useable while face-to-face with the target and treated as though you attacked from stealth. Additionally, when Assault Plastique damages a target, the target will become Susceptible, increasing the damage it takes from tech attacks by 5% for 45 seconds. HolotraverseSupercharge your stealth generator, quickly moving you to a friendly or enemy target and increasing your movement speed by 75% for 3 seconds. If DPS farming in mid doesn’t help your team take control of the node, you can attack an enemy node. Fortunately, you’re able to use Countermeasures while netted, so the speed increased can help you transition to LOS. Here your emphasis on DPS or support will shift depending on the situation.Verdict: For 4 DPS games. Another downside, like the Prepared Strike buff from Volatile Strike, Acid Lash requires you to have Lacerate uptime within six seconds of using backstab on that target to refresh the Acid Blade DOT and prevent it from falling off. To aid your efficiency in this method, I would recommend keybinding “acquire target’s target” allowing you to swap between DPSing the enemy target and healing your teammate with minimal downtime. This will allow you to save Countermeasures and Evasion for other purposes. Therefore, Evasion can be used to cleanse any high damage dealing DOTs such as Demolish. The Undercut hairstyle no longer clips with the character’s skin when the character is moving his head, jumping, or on a mount. Gearing & Stats. SWTOR 5.0 Medicine Operative PvE Guide by Mac. To successfully regenerate, it’s essential to create enough distance between you and the enemy players to avoid being interrupted. Defensively speaking, Debilitator is the far superior survival set. Kolto Probes are a heal over time. Stimboost / Revitalizers – Stimboost/ Revitalizers increases damage reduction by 20% for 15 seconds and will heal you for a total of 25% of your health. Acid BladeCoats your instruments in acid, causing Backstab to deal an additional X internal poison damage over 6 seconds and increase armour penetration by 30% for 15 seconds. I hope that you enjoyed my guide and found it helpful in some way. Definitions 1. For example, Powertech’s Thermal Detonator has a delayed activation time with a noticeable audio cue making it extremely easy to detect and avoid with your Exfiltrate. If you’re running a 1.3 GCD alacrity build, you should place any remaining stats in critical rating and reach 2670 (roughly). Tactics Vanguard 5.x DPS SWTOR class guide. In Interface Editor you should enable or tweak the following settings: Target of Target and Cast bar: You want this enabled. Damage causes this effect to end prematurely. There are three tactical options for concealment PvP: Volatile Strike, Acid Lash and Explosive Cells. One thing to note about these two openers is that they will only work with a 1.3 GCD or a 1.4 GCD + Stim Boost active because it requires a 1.3 GCD to fit 3 GCDs in a 4-second stun. BackstabAmbushes an enemy for X kinetic damage. Each tactical item is from a specific source, but many of those can also be bought with Tech Fragments from the supplies section of the fleet. 2. An advantage Acid Lash has over Volatile Strike in this regard is that the cooldown of Backstab is only 12 seconds long in comparison to Voltaic Substance’s 18. Therefore, supporting a teammate with offheals or CC during the period where they are stunned and focused can be greatly beneficial. A mistake I often see a lot of Concealment players make is poorly timing their Exfiltrate. If the enemy has access to two CC breakers or you timed the CC poorly, you can try dueling the defender when all else fails. If you’re looking to have fun in regular warzones by getting the biggest hits possible, feel free to use Alpha Strike. However, you want to make sure you use your hard stuns with purpose by synchronising them with your Volatile Strike burst, ideally when the enemy target has no strong DCD active. You’ll also want to mentally note which of your teammates is most likely to be focused so you can keep an eye on them for support play. Note – Tacticals that drop from the Dxun Operation and Corellia Flashpoint or are Crafted, are not available for purchase on the Set Bonus and Tactical Vendors on your factions Fleet. This effect cannot occur more than once every 10 seconds. Therefore, if a Powertech or Operative focuses you, you can use Evasion to force them to swap to a different target or delay using their high damage abilities. For better sustained, stay on the lower end of this range. How to use CC breaker correctly?With the cooldown length of your CC breaker combined with the importance of its usage, both offensively and defensively, the approach you should take is to maximise the value you get out of your breaker. After loading into a ranked match, the first thing you want to take note of is your and the enemy team’s composition. Secondly, cleansing your teammates of Hard Stuns is crucial for when they are focused. Do note that it’s not possible to queue abilities on your Focus Target. AoE Stealth (Infiltrate) Opener: Infiltrating your team at the start of a round allows you to stealth to an advantageous position without being obstructed e.g., Infiltrating Snipers and Mercenaries to a high ground position so they can utilise their knockbacks. An integral aspect of Concealment’s survival is the ability to kite via the following abilities: Exfiltrate – Exfiltrate allows Concealment to frequently create distance between you and your enemies by rolling forward 12 meters. Thus, I would generally recommend only using Evasion when you’re full resolve if your purpose is to deflect white damage unless certain you won’t be stunned during it. If the enemy team has Operatives or Assassins who are also stealthed, it’s worth taking extra caution as they may be waiting for the moment you leave stealth to ambush you. Crippling SliceSlices the target low for X kinetic damage and immobilizes it, preventing it from moving or turning for 4 seconds. It will help with your ability to swap to targets by indicating who will be targeted next. To ensure this you should enable or tweak the following settings: Auto Target Closest Enemy: Auto Target Closest Enemy: You don’t want this turned on. Flash Bang has a very pronounced audio cue; hearing it can prompt you to check your ops frame and look to cleanse. Only one target can be incapacitated at a time. However, if you combine a 1.4 GCD (7.15% alacrity) with Stimboost (+10% alacrity for 15 seconds), you’ll reach 17.15% alacrity giving you a 1.3 GCD for that period of time. Defeating an opponent or activating Shiv or Hidden Strike puts you in a position of Tactical Advantage, increasing all damage dealt by 2% and enabling the use of executions for 10.0 seconds. Evasion purges all DOTs that are currently on you. Stealth allows Operatives to dictate the timing and positioning of when they open. Being focused allows you to dictate positioning. Like Acid Lash, using this tactical instead of Volatile Strike will leave you with a lacklustre burst preventing you from securing kills. Kolto Probes last 18 seconds, so there’s a good chance that the HOTs expire before your team enters combat, especially if they spawn camp. Marauder / Sentinel Tactical, FQN: itm.​tactical.​sow.​marauder.​frenzied_ravager, Let's see them triage this. You’ll often see Operatives begin to off-heal when it’s already too late. Therefore, opening with Debilitate from stealth or when swapping to a target prevents any chance to respond. As of now it is not yet available for play but that will change soon undoubtedly. Therefore, positioning yourself near line-of-sight objects makes it difficult for enemy players to target you. Thus, Holotraverse can allow you to escape when surrounded by multiple enemies. However, opening on an enemy with Volatile Substance before Debilitate allows you to fit more burst in the stun-lock, giving you a better chance of either killing the enemy or forcing a panic break. If you expect focus, you can delay opening by staying in stealth and letting the enemy team momentarily invest their burst and CC on a teammate. Thus, Explosive cells would be more suitable for Tank/Healer or Tank/3 DPS games. The best way to increase your survival is to avoid taking damage altogether. Using Kolto Infusion first increases the chance your teammate survives long enough for the Kolto Probes to have their effect. The following icon appears on a teammate’s debuffs on the operation frames when flashed: . Annihilation Marauder / Watchman Sentinel Tactical, FQN: itm.​tactical.​sow.​marauder.​annihilation.​rapid_rupture, A finely carved, solid rock mask depicting the Frangawl Demon of War. Keep an eye on your and the enemy team’s positioning, ranged classes in particular, as they could be an opportunity to Holotraverse toward and getaway. I wouldn’t go higher than 0.5 for your ability queue window and recommend most people to use 0.25 or even 0. Requires Level 75 Requires , Equip: Refreshing Rupture deals double damage on initial hit. With the diminishing returns of applying more and more stats into critical rating, you can expect your Backstab auto-crit to be roughly 5.5% lower with a higher alacrity build compared with a higher critical. You don’t want to miss out on opportunities to kill an enemy because you’ve switched to support. GCD– Global Cooldown (1.5 seconds) 13. Take extra caution with your CC breaker when facing Mercenaries because Electro Net prevents the use of high mobility actions and escapes such as charges, vanishes, and speed boosts. The subsequent openers may be the better choice: For duels, you’ll want to open with Sleep Dart from stealth for two reasons: If you’re mid-fight and need to regenerate some health and/or wait out a DCD, the following combination can be used (only if the opponent has less than 200 resolve): Make sure to not have any DOTs on the enemy target before attempting the previous two combinations. Controlling worlds increases a player's cash flow and provides unique bonuses depending on the planet (e.g., Armor increases, discounted prices, special unit production).Battles are carried out bot… In particular, ‘Never break before white bar’ can be very misleading as it gives players a false sense of correctly breaking whenever they have full resolve. Isotope-5 is capable of warping electromagnetic and gravitational fields, and a gra… Hardstun– CC that doesn’t break on damage taken (Debilitate) 9. The next decision you’ll have to make is on how to open. 3. You can stealth your whole team to the enemy team’s spawn and ambush the player as soon as he drops down. I often see people wasting abilities on random targets after their primary target vanishes, and the game automatically targets the person nearest to you. You must ensure you have TAs available. Even if you use all the damage reduction Concealment has access to, depending on how many people are focusing you and high health you are when netted, it still may not be enough to survive the full 9-second duration of Net. You can find a lot more here on VULKK.com. With the length of immunity Exfiltrate provides (greater than 1.5 seconds), you can roll into the LOS object, granting you immunity to CC and giving you the GCD advantage to subsequently Flash the enemies stacked around you. Shield ProbeSummons a probe droid that projects a shield around the Agent for up to 10 seconds, absorbing X damage. To make cleansing Flash Bangs easier, I recommend centralising your Operation Frames slightly and enlarging the enemy debuffs scale (make sure to enable “show only removable debuffs”). At the start of an arena, you’ll have the benefit of starting from stealth, and the enemy target will have defensive cooldowns/ CC breaker available, so I would recommend opening with Debilitate. Operative is one of the few classes left without a defensive cooldown usable while stunned. Therefore, having at least one Exfiltrate charge available when Cloaking Screen can be necessary to safely stealth out and avoid any AoE or Stealth Scans. Concealment operative is a melee tech damage dealer with high single target burst, great utility (healing over time and crowd control), powerful short cooldown defensives, and access to stealth. Only usable from stealth and only usable on targets not in combat. Because the cooldown of Concealment’s interrupt is longer than these abilities, if the channel has already reached over halfway through, it may be worth saving your interrupt to catch the next ability instead. With the Blow for Blow utility, Evasion can reflect 150% of the yellow damage you receive back to the target for the duration. Hybrid – The most efficient playstyle is the hybrid playstyle. Regardless of which option you pick, you need to stay above the recommended numbers to reduce the GCD length and treat them as a minimum since the effect alacrity has on your GCD has threshold limits. Waiting for a beneficial time to re-enter combat may be warranted, especially since you may be low on DCDs. InfiltrateCloaks all group members within 10 meters of you in a temporary stealth field that lasts 15 seconds. What can I say about this tactical that does it justice? Another offensive consideration is how well the extra debilitate charge from Debilitator synergises with Concealment’s burst. Simply put, when an enemy target uses a strong defensive cooldown, you’ll want to disengage either by kiting or CCing the opponent. If you have the majority of your class’s abilities key bound on your keyboard, I recommend keybinding Focus Target Modifier to a mouse side button for ease of use. His passion for video games as well as his love for all things Star Wars are reflected in his news and in-depth guides available here! It only requires six pieces to complete the set bonus. FQN: itm. Focus Target: You want this toggled on. Susceptible targets take 5% more damage from tech attacks. Not only is it extremely effective, but it is also without a doubt the single most enjoyable update to Concealment BioWare have done in the 5 years I have been playing this game. It is viable for every single fight but shines in some more than others. Since Electro Net deals more damage to you when you move, you want to stand still to reduce your damage received. In addition, damage dealt by Veiled Strike causes the target to become susceptible for x seconds. Highlight Effects Enabled – Highlights any personally applied buffs or debuffs, helps to distinguish your HOTs or DOTs from your teammates. LacerationIf you already have 2 TAs or are 1 GCD away from killing an enemy target and want a bigger hit to secure a kill, Laceration is your next highest priority. T… Flash BangDetonates a flash bang that blinds the target for 8 seconds. While rolling, your chance to dodge melee and ranged attacks is increased by 30%. Highlight Buffs and Debuffs Enabled – Highlights any personally applied buffs or debuffs, helps to distinguish your HOTs or DOTs from your teammates. Movement speed is reduced to 85% of normal while in stealth. Acid Blade: Coats your instruments in acid, causing Backstab to deal an additional X internal poison damage over 6 seconds and increase armour penetration by 30% for 15 seconds. Stimboost granting you 10% alacrity for 15 seconds reduces the cooldown of specific abilities. If you are being focused in a Heal + 3 DPS game, ensuring that you’re able to simultaneously LOS enemy players without LOSing your healer is crucial. 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